‘Call Of Duty Black Ops 3’: 5 Features We Want To See, Zombies Co-Op Gameplay And More [POLL]
With less than a month to go until release, fans are understandably getting more and more excited for the November launch of Activision's and Treyarch's newest entry in the venerable Call of Duty franchise "Call of Duty: Black Ops 3." A number of exciting new features have already been revealed, including a non-linear "Netflix-style" story campaign, a refined multiplayer Specialists system and a brand new Zombies co-op campaign set in the Noir era of the 1940's. However, there's still a lot we don't know about the game's final version. Below are five features and elements which will hopefully be present when "Black Ops 3" is finally released into the wild early next month.
Additional Co-op Modes
While "Black Ops 3's" Shadows of Evil Zombies mode looks and sounds fun, in terms of gameplay it will likely not be that different from past Call of Duty Zombies offerings. It's nice that Shadows of Evil will have its own mechanics and progression system, but hopefully Treyarch has plans for co-op fans who prefer fighting against enemies that aren't undead.
Customizable Multiplayer Characters
In an interesting divergence from the norm, "Black Ops 3" will feature fully customizable story protagonists and pre-set multiplayer characters, an understandable change considering the story campaign can be played either solo or cooperatively with friends. It would be nice if there was some way to bring customizable characters into the competitive multiplayer as well, maybe by letting players import their story character or simply bringing the entire custom character concept over from the story campaign.
Multiple Campaign Endings
Thanks to a previous reveal, we already know that "Black Ops 3's" story campaign will be entirely unlocked from the start, taking a sort of Netflix approach in which players don't have to complete one mission to unlock the next. However, it'd be cool if Treyarch offered additional incentives to play through the campaign from the beginning, maybe by introducing periodic yet pivotal choices which wound up affecting the story campaign's ending. This could also come with the added benefit of giving the story campaign additional replay value, something which has been sorely lacking in recent Call of Duty games.
More Dynamic DLC Packs
The post-launch DLC release schedule for past Call of Duty games has become formulaic to the point of being rote. There's always a $50 season pass, said pass always grants access to four DLC packs, said packs always include some new multiplayer maps and maybe one or two other additions like a new weapon or co-op campaign chapter, rinse, repeat. As unlikely as it may seem, it would be great if Treyarch tried to shake things up this time around, making post-launch DLC more enticing to casual players instead of simply catering to the hardcore crowd yet again.
Progression-Friendly Bot Matches For Multiplayer
Speaking of unlikely, it would also be great if Treyarch became the first Call of Duty developer to give more casual multiplayer fans what they really wanted: the ability to earn experience points and unlocks via bot matches. The ability to fight against bots has been a standard feature in Call of Duty multiplayer for a while now, but bot matches never really add up to more than anything other than a glorified training tool. There's really no reason for Treyarch to deviate from the status quo, but it'd be a pleasant surprise if the studio was the first to realize that not all multiplayer fans enjoy fighting real players.
Which of the above suggestions would you want to see implemented in "Call of Duty: Black Ops 3's" final release? Be sure to vote in the included Design and Trend poll!